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 VP / VFX Supervisor / Creator
  • Nathaniel Larouche
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Binary

 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192. When working in Binary systems more stable, responsive and creative environments are often comprised of numbers that are easily doubled. The unfortunate consequences of not following this train of thought is a scene plagued with rounding errors and lengthy calculations resulting in numbers like this 56902.4653256897657664212145765386410087853175293665323265578001254279506742121568006426442765446799776543321368653747563421426467596990764313585435322234686545465689880987643336677876653243222121245321643756436357890987865476920175835243213754398756790853212365432445654376443224577654333225467554334578908765432224557543789543254679765438907432135654343579542353253532533464471264587

Wednesday 02.05.20
Posted by nathaniel larouche
Comments: 1
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